http://psp.akop.org/neopop

(C) 2007 Akop Karapetyan

© 2002 neopop_uk

NeoPop PSP is a port of the NeoPop emulator to the Sony PlayStation Portable platform. It’s written in C and uses GU (Graphical Utility toolkit) for rendering.

Table of Contents

  1. New Features
  2. Installation
  3. Controls
  4. Known Issues
  5. Compiling
  6. Version History
  7. Credits
  8. Support

New Features

Version 0.71.15 (September 30 2007)

Installation

Unzip neopop.zip into /PSP/GAME/ folder on the memory stick.

Game ROM’s may reside anywhere (the GAMES subdirectory is recommended, but not necessary). NeoPop PSP supports ROM loading from ZIP files.

Controls

The emulator currently comes with the following default key mappings:

During emulation:

Analog stick Directional pad up/down/left/right
Directional pad Directional pad up/down/left/right
[ ] (square) Button A
X (cross) Button B
Select Option
[L] +® Return to the emulator menu

By default, button configuration changes are not retained after button mapping is modified. To save changes, press X (cross) after desired mapping is configured. To load the default mapping press ^ (triangle).

Known Issues

Compiling

Emulator’s source code is available in a Git repository hosted on GitHub. To clone it, run

git clone https://github.com/8bitpsp/neopop.git

Specific releases are available as tags in the repository; check one out with git checkout. Note that for this to work, you need to have Git installed.

To compile the emulator, you will need zlib and libpng.

Version History

0.71.1 (September 18 2007)

Credits

neopop_uk NeoPop
PSMonkey bug fixes that prevented NeoPop from running on a RISC platform